eMotion 0.6.2 - Create natural, interactive motions of objects for live performances. (Shareware)

Main concepts : eMotion is based on objects (like particles, text, drawing strokes, quartz compositions). The creation of motion in the program is laid on a physical model, aka physical forces that are applied to the objects. The forces can be created by using �movement brushes�, or by defining a relation between a controller and a set of objects (for example a wiimote and some text). The objects are organized in layers, and each object can have his own sets of physical rules. The evolution of the physical rules along the time can be recorded in the script window. A script is the only way to record/save your animations.
To summarize:
- physically based animation rules
- multi representation particle system
- layered behaviour
- scriptable
- incredibly smooth
- support multi inputs interactions including Wiimote + nunchuk, sudden motion sensor, wacom tablet, midi, audio analysis, and by using Open Sound Control (osc) it can be extended virtually to any kind of controller.
- link any physical parameters to the inputs
- all is LIVE
Written in cocoa, exclusively for Mac (10.5/intel), eMotion is still in alpha stage, some functionalities are not fully implemented, and the user interface needs a lot of work.
- improved TUIO
- improved osc in/possibility to associate forces parameters
- fixed some of the memory leaks, however there's still some.
- light available in the rendering options
- lots of minor bugs fixed
